The Prologue + Chapter 1: Alpha


Long time, no see, I know, I know... I've had a pretty hectic and busy couple months, and I've been really trying to make a good build that is worthy of release. After rereading and taking some time off, I realized that the Prologue is lack-luster and truly not my best work... so, I completely rewrote, redesigned, and redid it, while also adding some additional story elements and actually getting this show on the road.

It was my fault for releasing such shoddy work in the form of the "The Prologue: Act 1." Now, I can truly say that this work is much better and far more distinctive of where this game can go.

I am now actually writing and completing Chapter 1 - although I do question how to release it. I'll figure that out in the near future though, but I plan to release builds based on the natural story progression (in-game 2 weeks, you'll see when you get there).
As always, I hope you enjoy and please consider donating or subscribing on Patreon! ❤❤❤

CHANGELOG:

General:
* Redesigned the INCUBUS background and INCUBUS UI
* Took out the UI Bar on the left side: player are now unable to go back in the history, but Saves are still available on the passage
* Added a bar on top of all passages that allow for the player to access the PHONE, Saves, and Restart the game
* Added the PHONE, which has all WALKTHROUGH information, PLAYER information, and later, QUEST and MESSAGES
* Fixed general UI and grammar mistakes
* All FREE-ROAM events have been redesigned to have a separate tab for the MAP (now the map doesn't take up the entire screen) and a separate tab for the TO-DO list that opens up into a popover as opposed to an entire passage
* CHOICES tab has been taken out (have been to redesign it, no point in keeping the current shitty design)
* Snatcher! has been officially added
* Character profile images have been redone to better fit aesthetic
* Several passages have been changed to popovers
* Utilized <<replace>> macros to clean up passages
* Rewrote passages to include less writing and be less cramped
* Deleted and cleaned up variables

The Prologue:
* Completely rewrote, redesigned, and redid the entire Prologue to fix plotholes, bugs, and overall crappy writing
- Took out the introduction of Michelle
- Took out various choices that have no impact on the game
- Added the additional choice to not help Calypso when she is confronted by the police
- Completely rewrote and redesigned all sex scenes to include more dynamic choice and variability (includes Calypso, Yuzu, Molly, Dragon)
- Character relationships are now affected by choices made in sex scenes
- NIGHTCLUB ending scenes are more interesting, branched, and have more impact to the story (this includes the Molly Route)
- Overall UI and coding changes
- Fixed a bug where players are unable to interact with the bouncer
- Fixed a bug where characters think money was given to Cherry despite having picked the choice not to
- Fixed bugs regarding the Cheating Cathy job where images and videos weren't showing up
- THE NIGHTCLUB has been rewritten and choices/impacts have been changed
- Took out the OPTIONAL GOAL in the Deleting Danny job
- Choices made in the NIGHTCLUB now have an actual impact on Chapter 1
- Rewrote Calypso sex scenes and added additional ones based on previous choices (a total of 5 are now possible, all of which are different from one another)
* Added the Calypso House FREE-ROAM event
* Added several new characters
* Added three new jobs using Snatcher! (that can only be played based on previous choices; your choice in the NIGHTCLUB impacts what job you get later on in the Prologue).
* Added consequences to choices made in the NIGHTCLUB to Prologue and Chapter 1
* Added new sex scene
Overall, the Prologue is completely finished; while I do have plans to go back and change some UI stuff (specifically with Cathy and Calypso's desktops), I don't plan on rewriting and focusing my attention on it anymore.

Chapter 1: Alpha (Chapter 1 is in the heavy alpha phase; there are numerous bugs, dead-ends, and a variety of other issues. It is not a reflection of the final product, rather it is a baseline for future updates)
* Added Chapter 1
* Added the QUEST and MESSAGES tab in the PHONE
* Added the COMPUTER
* Added a Day-Night cycle and Day cycle
* Added a MAP of Seattle
* Added some story events for the MAIN QUEST and the MOLLY QUEST; UZUMAKI and NEVERMORE have not been touched yet
* Added the NIGHTCLUB area (unfinished), HOME, CAPITOL HILL (unfinished), and the unlockable FUCKNEVERMORE
* Added and updated the QUEST tab for the MAIN QUEST
* Added several new characters
* Added a SLEEP and TAKE NAP ability (may change to WASTE TIME)

Files

index.zip Play in browser
Dec 17, 2023

Get .sexe

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